![]() ![]() now that the host resolution is set and you are in real fullscreen, go to the VM and set it to fullscreen.Ĥ. Here's what I see: fullscreen is not fullscreen neither on the host.įix for Intel HD cards: go to a lower resolution (800圆00 works for this) and then the stretch option will be available in the picture above.ģ. ![]() Now, if still needed stretch the screen (some newer systems don't do that anymore by default note that game's resolution (here in example 800圆00) and set the host system to that. look at the game's resolution when in fullscreen.Ģ. So in order to achieve what you want for instance on VirtualBox (yes full screen is still possible: some extra clicks are needed) you will need to:ġ. but just because the virtualizartion software isn't able to tell the host graphics or OS to switch to stretching, something that Workstation's exclusive mode does. Testing it out is necessary.įullscreen isn't fullscreen. I've seen some games work better in VMware Player (Dune 2000, Age of Empires) and others on VirtualBox (Red Alert 2). This theoretic discussion won't solve this thread's problem: is best to test things out and choose what works best for you. Storage is not important Real disks in VM's are for advanced users only: one small mistake and you will format the wrong disk or loose data (on VirtualBox is even more difficult on this aspect since you assign real disks through command line). ![]() VMWare Workstation has something called Exclusive Mode which is best for full screen games: they will look natively. VMWare Player cannot stretch the screen (the same problem with small centered image as mentioned above). Full screen does not stretch and only the host native resolution will look good (older games will most likely not be able to use that and will be small and centered with much of the screen unused). You will need to game in full-screen, in a window or in Scale Mode: best to be able to stretch the screen. For gaming, seamless mode is not even recommended. I found the following tweaks, but I'm not sure if they will fix the issues: Windows Registry Editor Version 5.00"C:\\Program Files (x86)\\YourGame\\GameExecutable.exe"="$ DWM8And16BitMitigation Layer_ForceDirectDrawEmulation""Flags"=hex:00,08,00,00"ID"=hex:00,00,00,00 replace ID with game ID on "Name"="game.exe"įunny enough, Windows 10 doesn't have these issues, and runs Quake in Software Mode just fine, at 60FPS.VirtualBox: Seamless mode has nothing to do with what disks you use. I'm a gamer, and I usually play old games, like Kega Fusion, Winquake, Doom on Dosbox, amongst others, and one thing that I noticed about 8.1, is that DirectDraw compatibility is broken, in the sense that games in fullscreen only run at about 33FPS, and some objects don't display correctly, like the last boss from Episode 1 in Quake. Any advice to create a clean Windows 8.1 system?Īlso, I have another problem with Windows 8.1. I plan on installing Windows 8.1, seeing that Windows 10 doesn't offer any advantage to me, in comparision to the former OS, and I want to tweak 8.1 to have as very little Metro bul***** as possible, aswell as keep the Services running in the background to a minimum. I'm relatively new here, but I am enjoying all the knowledge the flows through here.
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